At Walt Disney Animation Studios we have a deep commitment to the philosophy that creativity inspires technology, and technology inspires creativity. Engineers in our Production Technology department are charged with developing and implementing new algorithms to solve unique and challenging problems for all of our animated content. We do this working alongside a user base that shares a collaborative environment with us, and uses the code we develop daily.
We are looking for an engineer to join our Production Technology team, developing user-facing tools and back-end solutions for media management and video playback applications.
In this role, you will partner with artists, production and technology leadership, technical directors, cross-team software engineers, and other technologists and researchers across the Walt Disney Studios.You will be supporting the creation and maintenance of our playback and review tools, which are a critical part of our creative process. This is a highly collaborative role as you will be interfacing directly with your user base, and implementing groundbreaking features that will elevate the way we review and create animated content.
Projects Include
Develop and extend the API of dpix, our proprietary media management application.
Develop and support dpix Mobile, our iPad-based streaming video review tool.
Develop and support Meander, our Academy Award-winning drawing software.
Improve and create new customizations of RV, Autodesk’s Playback App, which includes: Advanced Color Pipeline, real-time synced reviews between desktop and mobile devices with highly-latent connections, and visual draw-over feedback, which utilizes Meander’s drawing technology.
What does it mean to be a developer at Walt Disney Animation Studios?
Our engineers get the opportunity to work on the full stack of our tools, from developing the underlying algorithms through building intuitive artist-friendly interfaces.
Work hand in hand with artists and a team of cross-site developers to make the tools we need for the incredibly complex characters/environments featured in our content.
Develop on top of a highly performant, extendable in-house application framework.
Develop new artist-centric interaction models using the latest hardware and technologies.
You will succeed in this role if you have:
The ability to produce readable and testable code, with excellent problem solving, troubleshooting, and debugging skills
Ability to collaborate with team members across different disciplines
You care deeply about craftsmanship in your software, and can work backwards from the customer experience.
Excellent written and verbal communication skills.
Key Qualifications:
4+ Years designing and developing complex user-facing software, ideally in a studio environment
Proficiency in C++ and/or Python
Proficiency developing back-end data management solutions utilizing SQL and/or NoSQL databases
Experience with distributed systems, their development, operations and observability
Experience building clean interfaces using modern UI development toolkits
Bonus Qualifications:
An understanding of Studio production processes and workflows used in filmmaking
Proficiency developing MacOS / iOS applications with Swift
Familiarity with video compression standards such as ProResHQ, H.264, HEVC, etc.
Familiarity with OpenColorIO, OpenImageIO, and/or OpenTimelineIO
Required Education
BS in Computer Science, Computer Engineering, Electrical Engineering or equivalent experience.
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